Post by Ecelon on Nov 7, 2018 5:07:06 GMT
RESIDENT EVIL REBIRTH TUTORIAL
TOOLS:
01) Dolphin Emulator( Not provided in this tutorial )
02) Nintendo Gamecube Resident Evil: REMake Disc 1 / Disc 2 Roms( Not provided in this tutorial )
03) Resident Evil - REBirth Toolset( DOWNLOAD HERE )
04) Adobe Photoshop CS6( Not provided in this tutorial )
STEP 01) This game requires you to follow the Nintendo Gamecube tutorial on this website to extract its files.
STEP 02) Open the directory in which you extracted the Rom files, locate the path: "\files\em\"
STEP 03) Copy "em00.emd" to the directory where you extracted the "Resident Evil - REBirth Toolset" and double click "autorun.bat". This will extract .SMD, .OBJ Meshes and .TGA textures. The "NORMAL" maps will come out gray. Convert the .TGA files to .PNG, but keep the ALPHA channel.
STEP 04) Open Adobe Photoshop CS6, than open a normal map. Select the "LAYERS" tab at the top, followed by "Layer Mask" then "From Transparency". In the "Layers / Channels / Paths" pane, select the "Channels" tab. Left-Click the eye for "Layer 0 Mask" to make this channel visible. Now Left-Click on the main window and press "CTRL+A" to select all. Press "CTRL+X" to cut this channel, than delete the channel by dragging it to the bin icon. Left-Click on the "Blue" Channel and press "CTRL+A" and "DELETE" to delete it as the contents are not required. Left-Click on the "Red" Channel and press "CTRL+V" than "CTRL+I" to paste and invert the Alpha channel contents. Save this file and you're ready to texture the meshes... Which is your job.
This concludes the tutorial. I do hope that y'all learnt something new and exciting. And hopefully you enjoy my next tutorial.
Regards:
Ecelon
TOOLS:
01) Dolphin Emulator( Not provided in this tutorial )
02) Nintendo Gamecube Resident Evil: REMake Disc 1 / Disc 2 Roms( Not provided in this tutorial )
03) Resident Evil - REBirth Toolset( DOWNLOAD HERE )
04) Adobe Photoshop CS6( Not provided in this tutorial )
STEP 01) This game requires you to follow the Nintendo Gamecube tutorial on this website to extract its files.
STEP 02) Open the directory in which you extracted the Rom files, locate the path: "\files\em\"
STEP 03) Copy "em00.emd" to the directory where you extracted the "Resident Evil - REBirth Toolset" and double click "autorun.bat". This will extract .SMD, .OBJ Meshes and .TGA textures. The "NORMAL" maps will come out gray. Convert the .TGA files to .PNG, but keep the ALPHA channel.
STEP 04) Open Adobe Photoshop CS6, than open a normal map. Select the "LAYERS" tab at the top, followed by "Layer Mask" then "From Transparency". In the "Layers / Channels / Paths" pane, select the "Channels" tab. Left-Click the eye for "Layer 0 Mask" to make this channel visible. Now Left-Click on the main window and press "CTRL+A" to select all. Press "CTRL+X" to cut this channel, than delete the channel by dragging it to the bin icon. Left-Click on the "Blue" Channel and press "CTRL+A" and "DELETE" to delete it as the contents are not required. Left-Click on the "Red" Channel and press "CTRL+V" than "CTRL+I" to paste and invert the Alpha channel contents. Save this file and you're ready to texture the meshes... Which is your job.
This concludes the tutorial. I do hope that y'all learnt something new and exciting. And hopefully you enjoy my next tutorial.
Regards:
Ecelon